This is my simulation project, trying to learn something new in C4D.
The concept behind this piece was for these abstract shapes to come in and form an object. I settled on a 'shark' and 'bubbles' because my best friend loves sharks.
I used clones, deformers, and a little bit of character building as well as modeling the shark.
The only problem I faced was that shark was hard to animate. It's fins weren't attached to the body and I didn't want them to fall off as I moved the body so I tried to cheat it by turning the whole object and just animating the back fin. I think its alright for my first try at c4d character animating but it could be a lot better.
The overall feel.. I am pretty happy with. I achieved what I wanted as just a simulation project.
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