Friday, April 27, 2012

PROJECT 5: Final



The idea behind this tv show is a sitcom focused on a single man who owns his own small coffee shop. I wanted to set the mood of "setting up shop" which throws the audience into the show at the beginning. Zeddie Little isn't really an actor but he's very famous (google him!) and Zoey is one of my favorite actresses.

I widdled this down into a 25 second spot mostly because I spent a lot of time focused on texturing and trying to get a photorealistic piece, which I feel like I achieved.
I'm a little unhappy with the text so I might fix it as well as how the song ends.

Overall I feel like I stuck with this project since day one. I love how I have this realistic 3D feel juxtaposed with solid, flat typography. I like how the animation is slow juxtaposed with the happy upbeat music.

If I could add anything to this it would be making espresso liquid pour into the shot glasses and maybe an extra scene to make things go a little faster.

Friday, March 30, 2012

PROJECT 4: Simulation



This is my simulation project, trying to learn something new in C4D.

The concept behind this piece was for these abstract shapes to come in and form an object. I settled on a 'shark' and 'bubbles' because my best friend loves sharks.

I used clones, deformers, and a little bit of character building as well as modeling the shark.

The only problem I faced was that shark was hard to animate. It's fins weren't attached to the body and I didn't want them to fall off as I moved the body so I tried to cheat it by turning the whole object and just animating the back fin. I think its alright for my first try at c4d character animating but it could be a lot better.

The overall feel.. I am pretty happy with. I achieved what I wanted as just a simulation project.

Tuesday, March 20, 2012

PROJECT 3: Show Promo video

I finally got at least something to present during class, it isn't anywhere near perfect and I do plan to go back and fix it up (IE: colors, funny cuts, end logo, longer product shot).

We just got done going over ideas for our simulation project which I will update with a different post on the process.

Thursday, March 15, 2012

PROJECT 3: Show Promo

Project Information
Students were to create a show promo, featuring a made up show or an existing one. It is to be 10 to 15 seconds long.

Ideation
I wanted to do a show I really enjoyed watching and something I could do a bit of a fantasy feel to. I listed several tv shows I had watched recently and decided to go with Pushing Daisies. Their usual show promos, when the show aired, had a lot of symbolism that was hidden in the episodes: bees, daisies, pies, etc so it would have been easy.

I didn't have decent storyboards for this project, but I tried to throw together a simple animatic.

Basically wanted to have someone feel as if they were a bee flying through a field of daisies.

Problems
I ran into a lot of problems that I tried to resolve on my own. I thought it would be simple to model a field with hair/fur dynamics and random clone daisies into it. But for some reason Cinema ended up glitching or crashing every time I tried to render preview. Then once I finally got over these glitches from discovering my problem was due to a malfunctioning material on the daisies, I couldn't get the field to set out the way I wanted to. Then when I got to something somewhat decent, none of the deformers like wind or anything worked (or if they did, I couldn't tell when I tried to render out a few frames to see).

These weren't issues that I really needed help on, it was just the program not liking my concept.

So I gave up. I completely scrapped my idea and decided to try something else. 

I had another concept I storyboarded back when I was thinking up ideas. I had seen several videos of this particle effect I wanted to try out too. I follow a show called Glee and this will be their last year with most of the cast members before the graduate, so I figured I'd do a little special promo for a graduation episode with balloons flying into the air, creating the word Glee before cutting into a quick animation of Fox's logo.

Unfortunately, the render farms decided to quit working, and rendering it out through Cinema 4D was taking 2 hours per frame due to trying to do a full resolution...

I don't know. I know other students have Cinema on their personal computers, I guess I should look into getting my own copy. Maybe that will help me not lose sleep at night.

I'm really disappointed in this whole process. 

Tuesday, February 14, 2012

PROJECT 2: Station Promo

This project underlines creating a promo for a station network. I wanted to create something a little cheesy, so I came up with a crazy idea of a giant Einstein head crashing into a city and blowing things up with lasers. The only station that this could fit with was the Science Channel, promoting a fictional "Genius Week".


Tuesday, January 24, 2012

PROJECT 1: Station ID

PROJECT INFO (1/10)
Our first project for this semester is to create a station ID animation within Cinema 4D. We could pick any TV station of our choice, or create our own unique station if we desired.

After some careful consideration, I decided to go with an existing TV station. Mostly due to the fact that I did not want to spend a lot of time creating a logo since we only have three weeks to create this ID.

However, I don't currently watch cable television due cutting down expenses to necessities (the life of a college student) so I considered TV stations I used to watch and asked a few friends for ideas. This brought me to Comedy Central and discovering they had changed their brand and logo this past year.
After looking through their logo redesign promos and what they have right now, it seems so static and graphic. I want to give their new boring logo some life through animation.




IDEATION (1/13)
Research:
Quotes on the new logo/brand from Comedy Central

"Although Comedy Central is funny it also plays a larger role in culture,” Johnson says. “In a lot of ways, it’s like a major news network."
“One of the things we looked at constantly as we were developing the brand redesign is that it needed to become a next-generation brand package,” 
“It’s an empty container that can take any form the comedy requires. ...Brands are becoming more about how they behave than how they look static.”
“The desired takeaway is that Comedy Central is not a television station, it’s a brand that connects me with comedy in all media. It surrounds me.” From Alicia, “It’s as easy for me to enjoy it as it is to share it, because I think you’ll dig it.”

The copyright is the ultimate emblem of the corporate world. Here, Comedy Central is literally turning it on its head. The joke is subtle but clever. You don’t need comic sans and a brick backdrop at the Ha Ha Club to say “funny.” The new logo brands Comedy Central as funny -- and subtly suggests that they've got a lock on laughs. 

While some may find this mark to be too serious, boring, or too similar to other symbols, as it acts and behaves on every beautiful back-lit screen, it shows its unique personality. As it animates, it pukes, spins, and explodes with energy. It is frenetic. When it presents its full name — with the word central upside down and backwards — it tips its hat to slapstick heroes.

The accompanying typeface is Brandon Grotesque.

http://fontsinuse.com/comedy-central/
http://www.youtube.com/watch?v=1eheXwRilB0





STORY BOARDS (1/17)














ANIMATIC (1/20)






FINAL (2/3)